NEITH MOORE
  • New work 2024
    • Dormant
    • Intervention 1
    • (Re)presence
    • Enmeshed
    • Mycelial nodes
  • Exhibition objects 2023
  • Proposed research project for Ph.D.
  • Making-thinking-being in 2023
  • Dissertation - A new Dance of Agency
  • Making-thinking-being
    • Painting with mud
    • Concrete slops
    • Construction site
    • Working with LEDs
    • Working with UV
    • The Properties of Rust
    • Drawing in/with/on concrete
    • 5 small experiments
    • Bitumen and Bull denim
    • Rhizomorphic Materiality
    • Lithic Fragments
    • Virtual Materiality
  • Exhibition 2022
  • Magic Lantern
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  • Virtual Tours
  • Perturbation #01
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  • Caroline Birch

Virtual Materiality

Possible research question: 
​How has the unavailability of materials (and my age) during the Covid-19 pandemic altered my art practice?

How will this subsequent experimentation with chemicals and hardware supplies also alter this practice?
​How will my experimentation with Augmented Reality further this practice - both in  physical and virtual spaces?

Possible title:
Virtual Materiality: a liminal meeting of Science and Art.


 
For me - getting the scale of these chemical processes works at the level of a magnifying glass. A large scale work simply has many of these processes working within it.
I need to find some possible solutions to this...
​
When I 'amplify' my work - I don't mean making it bigger in scale. What other word could describe getting smaller but more complex while working at the microscopic level?
I could 'concentrate' my work?
I could 'condense' my work?

I could 'minify' my work?
I could 'complexify' my work? (Deleuze)

LINK to WordHippo
​For me - getting smaller and richer suggests the word 'concentrating' my work.

Picture
Possibility:
Use AR (Augmented Reality) on parts of the large pieces. The small details will appear as video or GIF overlays using AR APKs. However - this seems more relevant if used in a physical exhibition space. 

LINK to Artivive to show it could work in a physical space.

LINK to Unity App development - Using an app like Artivive could prove to be very expensive (in dollars!). I could use my existing Unity platform (same as Game Design) with its Vuforia add-in to create my own AR app for Android initially. ..then iOS afterwards.


Follow up to this:
​Works as far as the app development goes, BUT Vuforia relies on area mapping, which is in turn dependent on high contrast around the edges of the area. This is not found in much of my work and must be the reason AR is used with such graphic images.

Artivive only allows 3 free images... the rest you have to pay for hosting.
​Could this be possible?  High contrast would again be the problem.
How will this work in a virtual space?
Use mouse-over overlays operating on hotspots?
​(see below - test example for a website)
Hover the mouse cursor over the artwork to see the cursor change to a hand... this is a hotspot and it is clickable. Use the BACK button to return to the artwork.
​At the bottom there is a full-screen icon. Use 'Esc' to return to the website.

Possibility:
Small  round light boxes - as if visible through a magnifying glass.
I am having some small squares printed on back-lit film to make these.
Physical interactive links could join these to the bigger work.
​e.g. actual light-up LEDs on the work - like a science display.
Picture
Picture
Picture
Work in progress. Polychromos on bitumenized denim. 56 x 80 cm
I have been introducing drawing students to the pleasures of working on a bituminous surface and am myself enjoying the process of illustration which I teach.
​How could this work for my future practice?
Picture
The black Polychromos pencil digs into the bitumen and creates pits. The visual and actual textures become one.
Follow this LINK to see what's happening here...
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  • New work 2024
    • Dormant
    • Intervention 1
    • (Re)presence
    • Enmeshed
    • Mycelial nodes
  • Exhibition objects 2023
  • Proposed research project for Ph.D.
  • Making-thinking-being in 2023
  • Dissertation - A new Dance of Agency
  • Making-thinking-being
    • Painting with mud
    • Concrete slops
    • Construction site
    • Working with LEDs
    • Working with UV
    • The Properties of Rust
    • Drawing in/with/on concrete
    • 5 small experiments
    • Bitumen and Bull denim
    • Rhizomorphic Materiality
    • Lithic Fragments
    • Virtual Materiality
  • Exhibition 2022
  • Magic Lantern
  • About
  • Contact
  • Virtual Tours
  • Perturbation #01
  • Practice Led Research and references
  • 3D photos
  • Caroline Birch